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Free Tutorials The tutorials on the page are provided free of charge for your use. Hopefully over time this area will grow to feature a number of tutorials on a wide variety of topics. If you wish to feature a tutorial you have produce on this page, please do get in touch and we'll see what we can do. I'll get the ball rolling with a tutorial I produced some time back now for particle flow... 3dsmax Workflow Inter-System (3dsmax to Maya) transfer for project colaboration pre-visualisation Author: Chris Thomas Level: Advanced Topic: How to transfer scene files with animated elements between 3dsmax and Maya. You may find yourself in a situation where you are collaborating with another team or individual that is using Maya for their portion of your project. So, how do you share data, camera moves and animation roughs between packages so you can successfully colaborate together? This tutorial runs through one potential pipeline for transfering your scene data from 3dsmax and into Maya.
Lighting & Rendering Mental Ray: Ambient / Reflection Occlusion Shader Usage Author:Chris Thomas Level:Intermediate Topic:How to make use of the new Ambient / Reflection Occlusion shader introduced with Mental Ray 3.3 in 3dsmax7 This tutorial covers the usage of this new shader and will hopefully give you some ideas on how to use it. This new shader offers something over and above photon mapping and final occlusion as it is just that, a shader. This means it can be used in any way that you can conceive of, and so in the future it will probably become one of the swiss army knife shaders of many Mental Ray users.
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